.: Aquatica Engine 1.0
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Aquatica engine can be used to simplify the implementation of water surfaces in application with DirectX9 graphics. Key features of the engine:- Water surface approximation using heightmaps.
- Heightmaps can be generated in real-time using FFT or Perlin noise.
- Generation of normalmaps
- Generation of geometry: simple grid, geomipmap grid, radial grid
- Water rendering options include: reflections, refractions, CPU/GPU vertex displacement, foam rendering, sunlight reflection rendering, depth effects.
- 4 DirectX9 based rendering engines are available for different types of hardware, starting with DirectX7 and up to Shader Model 3.0
The source code is written in C++, divided among 22 classes. Rendering uses DirectX9 libraries. Shaders are written in HLSL. Aquatica engine is fully object oriented.
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Size |
14.28 MB |
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License |
Shareware |
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Price |
49.99 USD |
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Category |
Software Development / C & C++ |
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Operating System |
WinME,Windows2000,WinXP,Windows2003,Windows Vista Starter,Windows Vista Home Basic,Windows Vista Home Premium |
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Developer |
MagicIndie Softworks |
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Program system requirements: 500 Mhz CPU, 128 MB Ram, DirectX7 video card, DirectX9 |
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Screenshot: |
File size 14.28 MB |
| aquatica water rendering engine directx9,
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